Each bite will trigger an action with the video. The first bite will turn it on, the second off (the third on, fourth off, etc.) The video will progress along in this way (each clip in slo-mo). Each drink will trigger a different action: the video will play for the duration of the drink (from lifting to placing the glass back down). This video will play in normal time (or maybe sped up). There are 5 times that each performer takes in a drink during the whole performance. The first raises the feedback from the contact mics to 20%, the second to 40% until, at the very end, the feedback is at a howling 100% right before everything gets cut off.
I've thought a lot about the end of this piece, and I'm a little indecisive about it. If you're reading this and you care to comment, you should tell me what you think. The most obvious ending is the orgasm. This seems like it might undercut the experience, however. Imagine, if you will, the sonic atmosphere at the end. The whole piece has been saturated with munching and chewing sounds, but once the feedback is at 100%, it will just be a mess of noise. Here are some other endings I've been throwing around in my head:
- everything goes black (including screen) before orgasm
- I found a clip where the action is really intense and then the man pulls out (which could imply orgasm without all the visual mess)
- the performers get up and walk offstage leaving the sound to fade out on its own with a black screen